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Jeffery Peck

Website:

http://diggygames.com

Posts by Jeffery Peck:
  • How Resource Scarcity in Games Reveals What Designers Think About Player Choice
  • The Cold Arithmetic of Scarcity: What Game Designers Actually Think About Your Choices
  • When the Water Runs Dry: How Resource Scarcity in Games Exposes What Designers Really Think About Your Choices
  • What Your Empty Inventory Says About the Designer’s Opinion of You
  • What Running Out of Arrows Actually Tells You About the Designer
  • Starved for Agency: What Resource Scarcity in Games Actually Says About Player Choice
  • Scraping the Bottom of the Barrel: What Resource Scarcity Reveals About Player Choice
  • How Resource Scarcity in Games Reveals What Designers Think About Player Choice
  • Why the Best Game Mechanics Make You Forget You Are Playing a Game
  • Why the Best Game Mechanics Make You Forget You’re Playing a Game

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Recent Posts
  • Why Slay the Spire’s Card Rewards Are an Argument About the Futility of Optimal Play
  • Every Hunger Bar Is a Theory of the Player: How Resource Scarcity Reveals What Designers Think About Choice
  • Every Ration Is an Argument: How Resource Scarcity Reveals What Designers Think About Player Choice
  • Every Inventory Is an Argument: How Scarcity Design Reveals What Studios Think About Player Choice
  • Scarcity Is a Lie: What Resource Systems Reveal About Designer Morality

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