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		<title>Diggygames | Thoughts &amp; Commentary</title>
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			<title>What Resource Scarcity in Games Reveals About Player Choice</title>
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			<guid><![CDATA[https://diggygames.com/when-the-well-runs-dry-what-resource-scarcity-says-about-your-games-soul/]]></guid>
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			<title>When the Well Runs Dry: What Resource Scarcity Says About Your Game’s Soul</title>
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			<guid><![CDATA[https://diggygames.com/the-moral-arithmetic-of-scarcity-what-resource-systems-confess-about-designers-and-players/]]></guid>
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			<title>The Moral Arithmetic of Scarcity: What Resource Systems Confess About Designers and Players</title>
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			<guid><![CDATA[https://diggygames.com/how-character-names-in-games-work-as-the-first-mechanic-players-never-question/]]></guid>
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			<title>How Character Names in Games Work as the First Mechanic Players Never Question</title>
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			<title>The Price of Everything: How Resource Scarcity in Games Reveals What Designers Think About Player Choice</title>
			<pubDate><![CDATA[Mon, 27 Jul 2026 12:24:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/why-game-menus-are-the-most-overlooked-design-argument-in-any-game/]]></guid>
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			<title>Why Game Menus Are the Most Overlooked Design Argument in Any Game</title>
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			<title>How Resource Scarcity in Games Reveals What Designers Think About Player Choice</title>
			<pubDate><![CDATA[Fri, 17 Jul 2026 06:06:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/how-game-text-boxes-teach-values-before-they-teach-mechanics/]]></guid>
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			<title>How Game Text Boxes Teach Values Before They Teach Mechanics</title>
			<pubDate><![CDATA[Fri, 10 Jul 2026 17:30:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/how-resource-scarcity-in-games-reveals-what-designers-really-think-about-you/]]></guid>
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			<title>How Resource Scarcity in Games Reveals What Designers Really Think About You</title>
			<pubDate><![CDATA[Thu, 09 Jul 2026 20:16:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/when-games-make-you-write-the-character-into-existence-how-text-mechanics-carry-arguments-no-dialogue-tree-can/]]></guid>
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			<title>When Games Make You Write the Character Into Existence: How Text Mechanics Carry Arguments No Dialogue Tree Can</title>
			<pubDate><![CDATA[Wed, 08 Jul 2026 14:57:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/how-dialogue-trees-make-arguments-that-linear-scripts-cannot/]]></guid>
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			<title>How Dialogue Trees Make Arguments That Linear Scripts Cannot</title>
			<pubDate><![CDATA[Wed, 08 Jul 2026 13:35:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/the-empty-backpack-how-resource-scarcity-in-games-reveals-what-designers-really-think-about-you/]]></guid>
			<link><![CDATA[https://diggygames.com/the-empty-backpack-how-resource-scarcity-in-games-reveals-what-designers-really-think-about-you/]]></link>
			<title>The Empty Backpack: How Resource Scarcity in Games Reveals What Designers Really Think About You</title>
			<pubDate><![CDATA[Wed, 01 Jul 2026 08:34:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/the-invisible-hand-that-slaps-you-what-resource-scarcity-says-about-a-designers-real-argument/]]></guid>
			<link><![CDATA[https://diggygames.com/the-invisible-hand-that-slaps-you-what-resource-scarcity-says-about-a-designers-real-argument/]]></link>
			<title>The Invisible Hand That Slaps You: What Resource Scarcity Says About a Designer’s Real Argument</title>
			<pubDate><![CDATA[Thu, 02 Jul 2026 10:19:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/the-brutal-arithmetic-of-scarcity-how-game-designers-use-empty-pockets-to-argue-with-you/]]></guid>
			<link><![CDATA[https://diggygames.com/the-brutal-arithmetic-of-scarcity-how-game-designers-use-empty-pockets-to-argue-with-you/]]></link>
			<title>The Brutal Arithmetic of Scarcity: How Game Designers Use Empty Pockets to Argue With You</title>
			<pubDate><![CDATA[Thu, 02 Jul 2026 10:19:00 +0000]]></pubDate>
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			<title>The Invisible Hand That Squeezes: What Resource Scarcity in Games Actually Argues</title>
			<pubDate><![CDATA[Sun, 05 Jul 2026 10:38:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/the-invisible-hand-that-chokes-what-resource-scarcity-reveals-about-player-choice/]]></guid>
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			<title>The Invisible Hand That Chokes: What Resource Scarcity Reveals About Player Choice</title>
			<pubDate><![CDATA[Sat, 04 Jul 2026 19:19:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/the-tyranny-of-the-empty-inventory-how-resource-scarcity-in-games-exposes-the-designers-hand/]]></guid>
			<link><![CDATA[https://diggygames.com/the-tyranny-of-the-empty-inventory-how-resource-scarcity-in-games-exposes-the-designers-hand/]]></link>
			<title>The Tyranny of the Empty Inventory: How Resource Scarcity in Games Exposes the Designer’s Hand</title>
			<pubDate><![CDATA[Mon, 06 Jul 2026 10:26:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/the-brutal-arithmetic-of-scarcity-how-game-designers-use-empty-pockets-to-argue-with-you-2/]]></guid>
			<link><![CDATA[https://diggygames.com/the-brutal-arithmetic-of-scarcity-how-game-designers-use-empty-pockets-to-argue-with-you-2/]]></link>
			<title>The Brutal Arithmetic of Scarcity: How Game Designers Use Empty Pockets to Argue With You</title>
			<pubDate><![CDATA[Fri, 03 Jul 2026 10:03:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/when-the-bullets-run-dry-how-resource-scarcity-reveals-what-designers-think-about-your-choices/]]></guid>
			<link><![CDATA[https://diggygames.com/when-the-bullets-run-dry-how-resource-scarcity-reveals-what-designers-think-about-your-choices/]]></link>
			<title>When the Bullets Run Dry: How Resource Scarcity Reveals What Designers Think About Your Choices</title>
			<pubDate><![CDATA[Sun, 28 Jun 2026 21:16:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/starved-for-meaning-how-games-use-scarcity-to-argue-with-you/]]></guid>
			<link><![CDATA[https://diggygames.com/starved-for-meaning-how-games-use-scarcity-to-argue-with-you/]]></link>
			<title>Starved for Meaning: How Games Use Scarcity to Argue With You</title>
			<pubDate><![CDATA[Sat, 27 Jun 2026 18:29:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/the-hunger-games-how-resource-scarcity-reveals-what-designers-really-think-of-you/]]></guid>
			<link><![CDATA[https://diggygames.com/the-hunger-games-how-resource-scarcity-reveals-what-designers-really-think-of-you/]]></link>
			<title>The Hunger Games: How Resource Scarcity Reveals What Designers Really Think of You</title>
			<pubDate><![CDATA[Fri, 26 Jun 2026 20:19:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/the-starvation-doctrine-what-resource-scarcity-reveals-about-game-designers-true-intentions/]]></guid>
			<link><![CDATA[https://diggygames.com/the-starvation-doctrine-what-resource-scarcity-reveals-about-game-designers-true-intentions/]]></link>
			<title>The Starvation Doctrine: What Resource Scarcity Reveals About Game Designers’ True Intentions</title>
			<pubDate><![CDATA[Thu, 25 Jun 2026 18:12:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/how-resource-scarcity-in-games-exposes-the-designers-hidden-argument/]]></guid>
			<link><![CDATA[https://diggygames.com/how-resource-scarcity-in-games-exposes-the-designers-hidden-argument/]]></link>
			<title>How Resource Scarcity in Games Exposes the Designer’s Hidden Argument</title>
			<pubDate><![CDATA[Fri, 26 Jun 2026 20:19:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/the-cold-arithmetic-of-scarcity-what-game-designers-actually-think-about-your-choices/]]></guid>
			<link><![CDATA[https://diggygames.com/the-cold-arithmetic-of-scarcity-what-game-designers-actually-think-about-your-choices/]]></link>
			<title>The Cold Arithmetic of Scarcity: What Game Designers Actually Think About Your Choices</title>
			<pubDate><![CDATA[Wed, 27 May 2026 20:07:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/starving-for-meaning-how-resource-scarcity-in-games-exposes-the-designers-true-philosophy/]]></guid>
			<link><![CDATA[https://diggygames.com/starving-for-meaning-how-resource-scarcity-in-games-exposes-the-designers-true-philosophy/]]></link>
			<title>Starving for Meaning: How Resource Scarcity in Games Exposes the Designer’s True Philosophy</title>
			<pubDate><![CDATA[Wed, 17 Jun 2026 08:40:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/resource-scarcity-in-games-the-designers-hidden-argument-about-your-choices/]]></guid>
			<link><![CDATA[https://diggygames.com/resource-scarcity-in-games-the-designers-hidden-argument-about-your-choices/]]></link>
			<title>Resource Scarcity in Games: The Designer’s Hidden Argument About Your Choices</title>
			<pubDate><![CDATA[Wed, 17 Jun 2026 08:40:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/why-procedural-generation-is-the-most-honest-plot-generator-in-game-design/]]></guid>
			<link><![CDATA[https://diggygames.com/why-procedural-generation-is-the-most-honest-plot-generator-in-game-design/]]></link>
			<title>Why Procedural Generation Is the Most Honest Plot Generator in Game Design</title>
			<pubDate><![CDATA[Tue, 25 Aug 2026 01:09:00 +0000]]></pubDate>
		</item>
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			<guid><![CDATA[https://diggygames.com/the-prompt-as-a-move-what-ai-script-generators-argue-about-creative-labor/]]></guid>
			<link><![CDATA[https://diggygames.com/the-prompt-as-a-move-what-ai-script-generators-argue-about-creative-labor/]]></link>
			<title>The Prompt as a Move: What AI Script Generators Argue About Creative Labor</title>
			<pubDate><![CDATA[Wed, 17 Jun 2026 18:10:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/what-resource-scarcity-in-games-reveals-about-the-designers-view-of-you/]]></guid>
			<link><![CDATA[https://diggygames.com/what-resource-scarcity-in-games-reveals-about-the-designers-view-of-you/]]></link>
			<title>What Resource Scarcity in Games Reveals About the Designer’s View of You</title>
			<pubDate><![CDATA[Tue, 23 Jun 2026 06:20:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/what-a-red-resource-bar-actually-says-about-your-choices/]]></guid>
			<link><![CDATA[https://diggygames.com/what-a-red-resource-bar-actually-says-about-your-choices/]]></link>
			<title>What a Red Resource Bar Actually Says About Your Choices</title>
			<pubDate><![CDATA[Tue, 16 Jun 2026 08:51:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/when-games-starve-you-what-resource-scarcity-says-about-player-choice/]]></guid>
			<link><![CDATA[https://diggygames.com/when-games-starve-you-what-resource-scarcity-says-about-player-choice/]]></link>
			<title>When Games Starve You: What Resource Scarcity Says About Player Choice</title>
			<pubDate><![CDATA[Sun, 21 Jun 2026 09:45:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/the-starvation-doctrine-how-resource-scarcity-in-games-reveals-what-designers-really-think-about-you/]]></guid>
			<link><![CDATA[https://diggygames.com/the-starvation-doctrine-how-resource-scarcity-in-games-reveals-what-designers-really-think-about-you/]]></link>
			<title>The Starvation Doctrine: How Resource Scarcity in Games Reveals What Designers Really Think About You</title>
			<pubDate><![CDATA[Sat, 20 Jun 2026 21:42:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/starving-for-meaning-how-resource-scarcity-in-games-reveals-what-designers-think-about-player-choice/]]></guid>
			<link><![CDATA[https://diggygames.com/starving-for-meaning-how-resource-scarcity-in-games-reveals-what-designers-think-about-player-choice/]]></link>
			<title>Starving for Meaning: How Resource Scarcity in Games Reveals What Designers Think About Player Choice</title>
			<pubDate><![CDATA[Mon, 22 Jun 2026 06:48:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/when-the-water-runs-dry-how-resource-scarcity-in-games-exposes-the-designers-true-intent/]]></guid>
			<link><![CDATA[https://diggygames.com/when-the-water-runs-dry-how-resource-scarcity-in-games-exposes-the-designers-true-intent/]]></link>
			<title>When the Water Runs Dry: How Resource Scarcity in Games Exposes the Designer’s True Intent</title>
			<pubDate><![CDATA[Mon, 22 Jun 2026 06:48:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/scarcity-as-a-designers-argument-what-resource-limits-reveal-about-player-choice/]]></guid>
			<link><![CDATA[https://diggygames.com/scarcity-as-a-designers-argument-what-resource-limits-reveal-about-player-choice/]]></link>
			<title>Scarcity as a Designer’s Argument: What Resource Limits Reveal About Player Choice</title>
			<pubDate><![CDATA[Fri, 19 Jun 2026 16:28:00 +0000]]></pubDate>
		</item>
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			<guid><![CDATA[https://diggygames.com/the-invisible-hand-that-strangles-you-how-resource-scarcity-reveals-a-designers-soul/]]></guid>
			<link><![CDATA[https://diggygames.com/the-invisible-hand-that-strangles-you-how-resource-scarcity-reveals-a-designers-soul/]]></link>
			<title>The Invisible Hand That Strangles You: How Resource Scarcity Reveals a Designer’s Soul</title>
			<pubDate><![CDATA[Fri, 19 Jun 2026 16:28:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/when-games-starve-you-how-resource-scarcity-exposes-the-designers-hidden-argument/]]></guid>
			<link><![CDATA[https://diggygames.com/when-games-starve-you-how-resource-scarcity-exposes-the-designers-hidden-argument/]]></link>
			<title>When Games Starve You: How Resource Scarcity Exposes the Designer’s Hidden Argument</title>
			<pubDate><![CDATA[Sun, 14 Jun 2026 10:20:00 +0000]]></pubDate>
		</item>
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			<guid><![CDATA[https://diggygames.com/how-resource-scarcity-in-games-reveals-what-designers-think-about-player-choice-5/]]></guid>
			<link><![CDATA[https://diggygames.com/how-resource-scarcity-in-games-reveals-what-designers-think-about-player-choice-5/]]></link>
			<title>How Resource Scarcity in Games Reveals What Designers Think About Player Choice</title>
			<pubDate><![CDATA[Wed, 10 Jun 2026 11:03:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/the-starving-logic-how-resource-scarcity-in-games-reveals-what-designers-think-about-player-choice/]]></guid>
			<link><![CDATA[https://diggygames.com/the-starving-logic-how-resource-scarcity-in-games-reveals-what-designers-think-about-player-choice/]]></link>
			<title>The Starving Logic: How Resource Scarcity in Games Reveals What Designers Think About Player Choice</title>
			<pubDate><![CDATA[Wed, 03 Jun 2026 20:25:00 +0000]]></pubDate>
		</item>
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			<guid><![CDATA[https://diggygames.com/when-the-water-runs-dry-how-resource-scarcity-in-games-exposes-what-designers-really-think-about-your-choices/]]></guid>
			<link><![CDATA[https://diggygames.com/when-the-water-runs-dry-how-resource-scarcity-in-games-exposes-what-designers-really-think-about-your-choices/]]></link>
			<title>When the Water Runs Dry: How Resource Scarcity in Games Exposes What Designers Really Think About Your Choices</title>
			<pubDate><![CDATA[Tue, 26 May 2026 16:06:00 +0000]]></pubDate>
		</item>
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			<guid><![CDATA[https://diggygames.com/when-a-game-starves-you-its-picking-a-fight-what-resource-scarcity-says-about-designers-and-their-grudges/]]></guid>
			<link><![CDATA[https://diggygames.com/when-a-game-starves-you-its-picking-a-fight-what-resource-scarcity-says-about-designers-and-their-grudges/]]></link>
			<title>When a Game Starves You, It’s Picking a Fight—What Resource Scarcity Says About Designers and Their Grudges</title>
			<pubDate><![CDATA[Thu, 04 Jun 2026 14:21:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/when-a-game-hands-you-one-bullet-its-starting-an-argument-about-your-soul/]]></guid>
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			<title>When a Game Hands You One Bullet, It&#8217;s Starting an Argument About Your Soul</title>
			<pubDate><![CDATA[Sun, 31 May 2026 10:44:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/what-resource-scarcity-in-games-spills-about-designer-philosophy-and-player-choice/]]></guid>
			<link><![CDATA[https://diggygames.com/what-resource-scarcity-in-games-spills-about-designer-philosophy-and-player-choice/]]></link>
			<title>What Resource Scarcity in Games Spills About Designer Philosophy and Player Choice</title>
			<pubDate><![CDATA[Sun, 31 May 2026 10:44:00 +0000]]></pubDate>
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			<guid><![CDATA[https://diggygames.com/the-starvation-gambit-how-resource-scarcity-in-games-reveals-what-designers-think-about-you/]]></guid>
			<link><![CDATA[https://diggygames.com/the-starvation-gambit-how-resource-scarcity-in-games-reveals-what-designers-think-about-you/]]></link>
			<title>The Starvation Gambit: How Resource Scarcity in Games Reveals What Designers Think About You</title>
			<pubDate><![CDATA[Sat, 13 Jun 2026 18:07:00 +0000]]></pubDate>
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